Of the 47 tracks on offer, only a select fee are real bangers.
Some tracks have extreme versions as well, which up the ante further. Set at Easy, Medium, or Hard, your goal is to love when they move, which sounds incredibly simple but which in practice is anything but for a non-dancer.
Some have slightly higher production values though, such as “Human” by Sevdaliza which has the dancer in full costume on a set.
The majority of these are psychedelic affairs with professional dancers placed front and centre, with the controlling hand illuminated so you know where yours should be. Its bright and colourful, with each of the 47 tracks sporting its own video. Unless you’re taking it seriously (which some may, of course), you’re definitely going to have a laugh with Just Dance 2022. Even when playing head to head, either with someone beside you or distant internet folk on the World Dance Floor, the result will probably be the same: laughter. And don’t deny it we know you did it.īut that would be cheating yourself more. Since you control the action with just one hand (gripping a Joy-con on Switch or a mobile device on the other platforms), you could quite easily cheat the game and just wave your arms around like you did on Wii Boxing. Partly, this is attributed to just how accessible Just Dance is. And yet even I have a fair amount of knowledge – if not skill – when it comes to this franchise. I have two left feet and the coordination and spacial awareness of a half-blind squirrel tied to a ceiling fan. Strictly speaking, I’m not sure I’m the intended audience for Just Dance 2022.
They know what they’re selling us, and we know what we’re buying. Rather than attempt to innovate in meaningful, and risky, ways, Ubisoft understand their brand. It offers comfort in the form of familiarity, yes, but as with Ubisoft’s now-patented sandbox, the formula simply works. To outright call Just Dance 2022 formulaic would be inaccurate and, frankly, a little disparaging. And with Just Dance 2022, Ubisoft prove once again that they are the kings and queens of consistency. Perhaps no other franchise outside of FIFA can promise that feeling as well as Just Dance can. We pretend we want to wait a year while whichever multi-billion dollar corporation fine-tunes its latest annual release, but really we just want the comforting embrace of the Known. When there are gaps in the supply chain we feel them. As sure as Christmas is Christmas, we expect the next Far Cry, Call of Duty, Battlefield, Forza, or Pokemon to drop year on year. We thrive on routine, on planning ahead, knowing what’s coming. We humans are, as a species, creatures of habit.